
Flow Library
Description
Inherits from: ScriptableObject
Scriptable Object that holds references to all states of the game
Makes them available in runtime and easily be collected for builds
Component
| Field | Description |
|---|---|
| Auto Grab Mode | How to auto grab states? curr dir, curr and nested, manual |
| Dependencies | Link to other libs so runtime collect states from all of them |
| States | States of a game with cropped Guid to easily copy it |