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Flow Library

Description

Inherits from: ScriptableObject

Scriptable Object that holds references to all states of the game
Makes them available in runtime and easily be collected for builds

Component

FieldDescription
Auto Grab ModeHow to auto grab states? curr dir, curr and nested, manual
DependenciesLink to other libs so runtime collect states from all of them
StatesStates of a game with cropped Guid to easily copy it